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 -=UO=- Vs. Mercenary (NOVEMBER 8, 2009)

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Merc|F3ar
TortillaTed
noober_49
KLMJ
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nemesis
zero2000
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zero2000
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PostSubject: -=UO=- Vs. Mercenary (NOVEMBER 8, 2009)   -=UO=- Vs. Mercenary (NOVEMBER 8, 2009) I_icon_minitimeTue Oct 06, 2009 1:51 pm

-=UO=- vs Mercenary

Game Type: Hardcore --> SnD, HQ, CTF
Map:
1. Crash --> HQ --> race to 500
2. Crossfire --> SnD --> race to 11
3. Strike --> CTF --> race to 6

Ruleset/Mod: Open Warfare (include no 10s Nade/tube)
Format: 7 vs 7
Date: 8/11/2009 (November 8, 2009)
Time: 20:30 (GMT+8 Singapore Time). Start the Scrim at 9 but participant must start gathering from 20:30 (8:30 PM)
Server: UO Server --> 203.116.28.28:27960
Contact person: http://merc.omgforum.net
Rules:
1. No M203/tube
2. No Frags x 3
3. No Special Frags x 3
4. No P90
5. No Matyrdom
6. No Last stand
7. No glitching/cheating/hack as per -=[UO]=- server.
8. No 10s nade/AS rule
9. Friendly fire is ON
10.Killcam is OFF
11. In case of disconnection of a player/s the team of the said player should find a replacement or that player should connect ASAP, and the game will continue even if some players are disconnected.

Additional Information:
1. Respect the enemy, no explosive emotion.
2. No insulting please, make the scrim fun.
3. Respect what the console say.
4. Play Fairly
5. Scrim Start Time Plan:
Plan A : Participant start gathering from 8:30 PM (GMT+8, Singapore time) and start the scrim at 9:00 PM (GMT+8, Singapore time)
Plan B : In case of many people are late, we start the scrim at 9:30 PM (GMT+8, Singapore time)
6. Please do not spam the global chat. As It will be confusing if everyone talk when we need to discuss something.
7. All clan member to use team chat as much as possible and assign one or three persons as representative to chat to the other clan to minimize global chat during scrim
Chat Representative:
-=UO=- --> Nemesis, ?, and ? (Please Suggest Neme)
Merc| --> Zero2000, KLMJ, and ? (Please suggest Mercs Very Happy )

anything else??


Merc Confirmed Players: (Will be updated as needed)
1. Merc|KLMJ
2. Merc|Tortillated
3. Merc|LoveCake
4. Merc|Zero2000
5. Merc|Shanky
6. Merc|AAAFlyer
7. Merc|Colossus

Potential Reserve (in case reserve player allowed):
1. Merc|KLMZ
2. Merc|Cr3amCrus7
3. Merc|Lex
4. Merc|F3ar


Last edited by zero2000 on Fri Nov 06, 2009 5:19 pm; edited 7 times in total
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PostSubject: Re: -=UO=- Vs. Mercenary (NOVEMBER 8, 2009)   -=UO=- Vs. Mercenary (NOVEMBER 8, 2009) I_icon_minitimeTue Oct 06, 2009 11:31 pm

thanks for moving it here..

get the numbers first..very important..details we can discuss as we go along..

u guys can easily get at least 7v7....skip the reserves if need to...
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zero2000
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PostSubject: Re: -=UO=- Vs. Mercenary (NOVEMBER 8, 2009)   -=UO=- Vs. Mercenary (NOVEMBER 8, 2009) I_icon_minitimeWed Oct 07, 2009 8:12 am

Ok Neme, any idea about map?
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PostSubject: Re: -=UO=- Vs. Mercenary (NOVEMBER 8, 2009)   -=UO=- Vs. Mercenary (NOVEMBER 8, 2009) I_icon_minitimeThu Oct 08, 2009 11:27 pm

stock or customs?

i suggest stock since not all have the custom maps
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PostSubject: Re: -=UO=- Vs. Mercenary (NOVEMBER 8, 2009)   -=UO=- Vs. Mercenary (NOVEMBER 8, 2009) I_icon_minitimeFri Oct 09, 2009 2:31 am

ya stock map better..
I think we should have Crash since that is your favorite map neme Very Happy
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PostSubject: Re: -=UO=- Vs. Mercenary (NOVEMBER 8, 2009)   -=UO=- Vs. Mercenary (NOVEMBER 8, 2009) I_icon_minitimeFri Oct 09, 2009 8:34 am

walau openwarfare, aiya.
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PostSubject: Re: -=UO=- Vs. Mercenary (NOVEMBER 8, 2009)   -=UO=- Vs. Mercenary (NOVEMBER 8, 2009) I_icon_minitimeFri Oct 09, 2009 10:26 am

its good, they even prevent 10s nade Very Happy

another important thing is in-game class changer, you wont want to quit the scrim just to modify your class.
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PostSubject: Re: -=UO=- Vs. Mercenary (NOVEMBER 8, 2009)   -=UO=- Vs. Mercenary (NOVEMBER 8, 2009) I_icon_minitimeFri Oct 09, 2009 8:13 pm

argh, dun like, vanilla n promod is best!
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PostSubject: Re: -=UO=- Vs. Mercenary (NOVEMBER 8, 2009)   -=UO=- Vs. Mercenary (NOVEMBER 8, 2009) I_icon_minitimeFri Oct 09, 2009 9:56 pm

Openwarfare is 95% vanilla + 5% delicious swiss milk Chocolate lol!
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PostSubject: Re: -=UO=- Vs. Mercenary (NOVEMBER 8, 2009)   -=UO=- Vs. Mercenary (NOVEMBER 8, 2009) I_icon_minitimeSat Oct 10, 2009 1:20 am

No, openwarfare undermines all cod4 is worth playing 4
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PostSubject: Re: -=UO=- Vs. Mercenary (NOVEMBER 8, 2009)   -=UO=- Vs. Mercenary (NOVEMBER 8, 2009) I_icon_minitimeSat Oct 10, 2009 3:20 am

ytf no1 told me about this Exclamation Exclamation Evil or Very Mad eh can we not allow CLAY in scrim pls Crying or Very sad Question Question all use bando n steady aim enough,gun like wat neme said,no P90 n the rest lar
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PostSubject: Re: -=UO=- Vs. Mercenary (NOVEMBER 8, 2009)   -=UO=- Vs. Mercenary (NOVEMBER 8, 2009) I_icon_minitimeSat Oct 10, 2009 11:24 am

eh if liddat then just play promod, since u guys want openwarfare then everything is allowed la
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zero2000
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PostSubject: Re: -=UO=- Vs. Mercenary (NOVEMBER 8, 2009)   -=UO=- Vs. Mercenary (NOVEMBER 8, 2009) I_icon_minitimeSat Oct 10, 2009 11:54 am

no no no, I think claymore is good, it can be used to defend strategic points.


AND NO PROMOD lol!

PROMOD change COD4 into CS 0.1! lol!

Reasons againts Promod:
1. It is 10% vanilla + 90% Counter Strike
2. No grenade cooking, just how unrealistic is that
3. less shake when running or walking, very unfair
4. no LMG in Promod, LMG is a good weapon if used by the right person. I like it when UO Justy use it. So LMG should be there
5. very limited weapon choice. look at all promod player, the weapon of choice will be limited to M40, Shotgun, AK74 and AK47. We should have more variety.
Yes you can choose other weapon also in promod but it wont be so effective. so it will be like AK war..
6. No perks in promod, everyone is unique and perk help to make that real in COD.
7. the list can go on to infinity and beyond... lol!

Conclusion: NO PROMOD FOR THIS SCRIM lol!
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PostSubject: Re: -=UO=- Vs. Mercenary (NOVEMBER 8, 2009)   -=UO=- Vs. Mercenary (NOVEMBER 8, 2009) I_icon_minitimeSat Oct 10, 2009 1:34 pm

lol,CLAY means UO win ler,i nvr use CLAY before n they use everyday,how lar Question Question Suspect
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zero2000
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PostSubject: Re: -=UO=- Vs. Mercenary (NOVEMBER 8, 2009)   -=UO=- Vs. Mercenary (NOVEMBER 8, 2009) I_icon_minitimeSat Oct 10, 2009 10:06 pm

Hmm I also use claymore everytime.. but..

Neme, Whats your opinion about this?

About the map, I would like to propose:
Crash --> Headquarter
Ambush --> SnD
Strike --> CTF (Capture The Flag)

how about that?
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PostSubject: Re: -=UO=- Vs. Mercenary (NOVEMBER 8, 2009)   -=UO=- Vs. Mercenary (NOVEMBER 8, 2009) I_icon_minitimeSat Oct 10, 2009 10:09 pm

r u insane Exclamation Exclamation Ambush SnD???oh ma gawd No the best is Strike CTF,tat be adrenalin pumping lol! lol!
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zero2000
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PostSubject: Re: -=UO=- Vs. Mercenary (NOVEMBER 8, 2009)   -=UO=- Vs. Mercenary (NOVEMBER 8, 2009) I_icon_minitimeSat Oct 10, 2009 11:51 pm

eh then what map you propose for SnD?
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PostSubject: Re: -=UO=- Vs. Mercenary (NOVEMBER 8, 2009)   -=UO=- Vs. Mercenary (NOVEMBER 8, 2009) I_icon_minitimeSun Oct 11, 2009 12:04 am

for SnD,we play Strike or Crossfire lor,if u guys dont mind Surprised
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zero2000
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PostSubject: Re: -=UO=- Vs. Mercenary (NOVEMBER 8, 2009)   -=UO=- Vs. Mercenary (NOVEMBER 8, 2009) I_icon_minitimeSun Oct 11, 2009 1:49 am

Crossfire seems ok.

How about you Neme?
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PostSubject: Re: -=UO=- Vs. Mercenary (NOVEMBER 8, 2009)   -=UO=- Vs. Mercenary (NOVEMBER 8, 2009) I_icon_minitimeSun Oct 11, 2009 4:19 pm

open warfare < promod Very Happy
open warfare = hardcore = who see who 1st win ( not much of a challenge)
btw promod got perks....
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PostSubject: Re: -=UO=- Vs. Mercenary (NOVEMBER 8, 2009)   -=UO=- Vs. Mercenary (NOVEMBER 8, 2009) I_icon_minitimeSun Oct 11, 2009 4:36 pm

promod > openwarfare
hardcore > openwarfare
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PostSubject: Re: -=UO=- Vs. Mercenary (NOVEMBER 8, 2009)   -=UO=- Vs. Mercenary (NOVEMBER 8, 2009) I_icon_minitimeSun Oct 11, 2009 4:41 pm

noober_49 wrote:
open warfare < promod Very Happy
open warfare = hardcore = who see who 1st win ( not much of a challenge)
btw promod got perks....
you dont even know what you're talking about..just because you're playing that you're saying that...

jia ji sui ji jia gou sui gou..
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PostSubject: Re: -=UO=- Vs. Mercenary (NOVEMBER 8, 2009)   -=UO=- Vs. Mercenary (NOVEMBER 8, 2009) I_icon_minitimeSun Oct 11, 2009 4:52 pm

zzz im trying to say tat open warfare not much of a challenge cos die sooo fast,unlike promod still can "tank" abit... which require more skill... haix...
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PostSubject: Re: -=UO=- Vs. Mercenary (NOVEMBER 8, 2009)   -=UO=- Vs. Mercenary (NOVEMBER 8, 2009) I_icon_minitimeSun Oct 11, 2009 4:58 pm

PcS.| Maggot wrote:
No, openwarfare undermines all cod4 is worth playing 4
i think it's the other way round.you're promod lover, be it. don't go round saying it's better.

u just think about what's the difference between promod and openwarfare apart from it being normal mode and hardcore mode. I'm not even talking about the various promod version like EU or etc...

u take anything away from CoD4, it's not CoD4. those attachments and perks are the exact characteristics of CoD4. if u really have read the history of promod...you'll know it's just some "mercenary" peeps trying to gain popularity to mimic CS style in CoD4. mind you, the "professioanl" tourny aint really held by CoD4 peeps rather some "organisation" that wanted more popularity for CoD4 by drawing bf and cs community.

all this time, I've never said which mod is the best. play what you like but never belittle others. we are but just a pool of the community. so don't go around saying which is better or nicer..

if you want we can start a never ending arguement on which is better but end of the day, you play yours we play ours. promod players do not like clays simply because it impedes their style of rushing likened to CS. if you've played in any toruny and seen how the indonesians and pinoys play "nade points" and "smoke points" and "rush" etc...u cant do that with clays planted everywhere...


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PostSubject: Re: -=UO=- Vs. Mercenary (NOVEMBER 8, 2009)   -=UO=- Vs. Mercenary (NOVEMBER 8, 2009) I_icon_minitimeSun Oct 11, 2009 5:00 pm

noober_49 wrote:
zzz im trying to say tat open warfare not much of a challenge cos die sooo fast,unlike promod still can "tank" abit... which require more skill... haix...
this is why I say that's your preference...that promod requires more skill..and more skill playing in promod...


u mean enemy die so fast or you die so fast in promod? there's a difference
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-=UO=- Vs. Mercenary (NOVEMBER 8, 2009) Empty
PostSubject: Re: -=UO=- Vs. Mercenary (NOVEMBER 8, 2009)   -=UO=- Vs. Mercenary (NOVEMBER 8, 2009) I_icon_minitime

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-=UO=- Vs. Mercenary (NOVEMBER 8, 2009)
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